![]() ![]() ![]() When one joint is repositioned manually, the software adjusts the positions of the others to match.Īs well as its physics- and machine-learning-based systems, Cascadeur includes a range of more conventional rigging and animation tools, and exports to other DCC software in Collada and FBX formats. ![]() Once the key poses in a move are established, the software – the name means ‘stuntman’ in French – generates a plausible-looking motion connecting them.Įven the process of generating key poses can be partially automated, via a machine-learning-trained system that tracks critical joints in a characters’ body: the neck, hips, wrists and ankles. Unlike conventional animation tools, it encourages users to focus on physical properties like a character’s trajectory, angular momentum and fulcrum points like ground contacts. Originally developed for use in Nekki’s own mobile title like Shadow Fight 3, Cascadeur is intended as an artist-friendly way to animate characters and creatures. The update – the second commercial Early Access release of the software – adds a Graph Editor, a new toolset for tweening character poses, and an experimental new Spline IK system.Ĭreate animations based on real-world physics, aided by machine-learning-based tools Nekki has released Cascadeur 2021.2, the latest version of its unusual physics-based animation software. ![]()
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